Stage Creations for Chinese MMORPG 天魔劫
As the sole environment artist of this project I was in charge of artistic directions for the stages of the game.
Work involved stage conceptualization, mood and tone, creations of props, stage floor planning, scene set dressing, lighting and polishing.
The work was done using Unity, 3DS Max, Maya and Photoshop.
Below are some of the towns and stages found in-game.